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Basic set
Basic cards | Abilities from this set | Cost |
---|---|---|
Mister Awesome | Has a strength of 10 X cost | |
Nerdigy | Has intelligence of 10 X cost | |
Snipe | Targeted damage of cost | |
Bees! | Dynamic strength | |
Energy Borrower | Exhausion theft | |
Goggles | Do Nothing (Item) | |
Oh No! Hide! | Evasion | +1 Element |
Recuperate | -2 Damage Tokens | 3 |
Ahhhh, Refreshing Beverage | Refresh Exhaustion (Item) | 1 Element |
I'm Going As Fast As I Can! | One-time Refresh of Exhaustion | +1 |
High Winds Hamper Operations | Intelligence Damage (Spread) | 3 per damage |
Misinform | Intelligence Damage (Targeted) | 2 Element + 2 per damage |
Propaganda | Intelligence Damage (Universal) | 1 per damage |
First Aid Kit | Remove a damage token from up to 2 characters (Item) | Element + 1 |
Transfer Load | Payment | Antiretirement (Item) | Element | Element to activate |
Library | Draw a card (Terrain) | 7 | 2 to activate |
I'm Going to Draw Some Cards | Draw a card | 4 |
Restore Card | Retreive a card that has been used and return it to your hand. | Element + 2 |
Poke poke poke | Add a damage token (Item) | 8 | 6 to activate |
Karate Master | Exhaust | Add a damage token (Character) | +3 |
Camos | Evasion (Creature) | +1 Element |
Computer Guy | Exhaust to draw a card | Element + 2 |
Go Out With a Whoosh | No interceptions this turn | 2X Element + 2 + Discard a character from play |
Moral support | Exhaust to add strength and intelligence to another character | 1 |
Rumormonge | Exhaust Add 2 Damage Tokens (Item) | 2 X Element + 2 | 6 victory points to activate |
Supplies! | Exhaust to Povide Element (Character) | Element |
Eats Anything | Every time the last damage token is taken off of this chracter, it gains 10 strength and 10 intelligence | Element + 2 |
Ingenious Disguise | Temporary Evasion | 1 | Element to activate |
I'm back! | Return a character to your hand from retirement | +1 Element |
Whiteout! | Characters cannot perfrom missions this turn. No refunds are given for already begun missions. | 1 element |
What a Bargain | +30 Strength, +30 Intelligence | 4, each other player may play a card for free. |
Baseless Accusation | Retire a character with Strength greater than 39 and intelligence less than 41 | Element + 3 |
Rumor Mill | Retire a character with Strength greater than 39 and intelligence less than 41 (Item) | +1 |
Plan Ahea... | Set your hand aside and look at the top 3 cards of your deck. Discard 2 of those cards. Replace the third. Return to your original hand. (Character) | +1 |
Whatever | Return a character to its owner's hand. No refunds are supplied to its cost. | 2 Element + 2 |
Respect the Dead | Discard a character from play. Its controller gains victory points equal to 5 X its strength | 2 Element |
Fence | Discard an item from play. Its controller gains victory points equal to 5X its strength. | 2 element |
(Nonexistant) | Select between two abilities | +1 |
Just This Once | 30 Strength, 30 Intelligence. Retire if used in a mission (Character) | 1 Element |
Observe Carefully | Draw 3 Cards | 2 Element + 6 |
Zap | Discard any card in play | 2 Element + 10 |
Feel my Wrath! | All items in play must be discarded | 2 element + 4 |
Learn the "Way" | Discard all characters from play. | 2 element + 4 |
Take It with You, Stupid! | exhaust, retire, element | discard one item from play (Character) | +2 |
There Are Those Who Call Me .... | Exhaust to add 1 damage token (Character) | +3 |
Counteract | Eliminate a production | 2 element + 2 (Limit 3 counteractivities) |
Mole | exhaust, retire | Eliminate a production | 2 element + 2 |
Party Party Party! | Remove exhaustion from one character. Add it to another character | |
Assassin of Name | Retire a character with intelligence less than cost | 2 element + a cost |
Vandal | When this character is produced, also retire an item (Character) | +2 |
Rising Tide Lifts All | Gain 3 victory points for each of opponent's characters perfrming as part of a mission this turn. | 3 |
Sanctuary | Exhaust to remove 1 damage token from a character (Terrain improvement) | +4 |
Barbed Wire | Exhaust to add a damage token to a character currently performing on a mission (Terrain improvement) | +5 |
Rolling Hills | 2 X (Exhaust to provide an element) (Terrain) | 0 |
Lost ... (Name) | Exhaust to remove a character from a mission (Terrain improvement) | + (Element + 3) |
Confusing ... (Name) | Exhaust to remove a character from a mission (Terrain improvement) | +1 + (element + 2 to activate) |
and the Box it Came In | Exhaust to provide an element (Terrain improvement) | 3 |
Exhausted ... (Name) | Enters play exhausted (Terrain improvement) | -1 |
Planned ... (Name) | Discard from hand to draw another card (Terrain improvement) | 1 (+1 to activate) |
Useless ... (Name) | + Discard this card from hand to draw another card | 4 (+2 to activate) |
Showing 60 items